betrayal at krondor walkthrough maps

    When you leave the mine you will be in the dwarf town of Caldara. He will tell you where the rift machine is located and how to destroy it. Return to the catapult and use the gear to fix it, then use the catapult on the town. Take Nivek's Key off the body just outside town. Use this key to open most of the locked doors under Sethanon. Enter Silden and speak to the innkeeper. Inside the ruins you find a door that unlocks with the Key of Lineages. Inside a woman will ask you to help her with her stable door. Go through the door in the north wall and keep following the passage. Enter Romney and go the Black Sheep Tavern. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. In a large room to the northwest you find Gamina guarded by some enemies. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. Search the lower level thoroughly to find and kill all six spellweavers. Venutrier of Lan will capture you and throw you into the mines. Return to Romney and report your success to the Duke. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. You will begin the final chapter in the caverns below Sethanon. Return to the catapult and use the gear to fix it, then use the catapult on the town. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Follow the main road northwest until you reach the river. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. He will also give you three diamonds he had stolen from the Baron's Treasury. Chapter 7 - The Long Ride Continue east to the town of Lyton. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. You will find a woman who will give you a Sack of Grain for the Leather Leggings. He will also give you the book 'Chapel's Rmur n Whepuns'. Go west into the town and speak to Count Corvalis in his townhouse. Continue all the way to the west to find the chest Moraeulf was talking about. Confront him with the message you found in the chest and he will admit his dislike of Navon. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. He will ask you to retrieve one of his IronJaw traps from the area. He will ask you to retrieve one of his IronJaw traps from the area. Return to Duke Martin south of Northwarden and show him the plans. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Enter it from the south by the mountains to avoid the pirates. She will give you a Tuning Fork among other things. He will ask you to retrieve one of his IronJaw traps from the area. You will see a burial cloth and a shovel. Go back east toward Silden and behind a large hill you will find three moredhel boxes. The exit to the mines is in the northwest corner of the mines. Give him one of your Vapor Masks so that he may escape. To the south is the Temple of Sung. Soon your party members will become sick. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Soon your party members will become sick. Continue along the road to the east and you will come across a house. The Naphtha Mines (Chapter 4) Take all of them because you will need them to get out. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. (Your defense will go up by more if you emphasize it.) Go southeast and you will eventually find Duke Martin. Continue east past Highcastle. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Just before the bridge to Romney you be challenged by Mitchel Waylander. She will give you a Tuning Fork among other things. He will tell you that he used to be young but something sapped his energy in the woods to the east. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Go northeast from the town, follow the river south, and cross the bridge. Take all of them because you will need them to get out. Use the two remaining Vapor Masks to jump into the river and escape the mines. He will ask you to retrieve one of his IronJaw traps from the area. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Go northeast from the town, follow the river south, and cross the bridge. Use the key THORN to open one of the boxes and take the note that is inside. Take the maps from inside. All the king's men will be dead. Cast Strength Drain on the Wind Elementals to defeat them. He will ask you to poison rations in some moredhel boxes nearby. The Crawler's house is next to the inn in Silden. Travel north past Romney and through Prank's Stone. Go east to a farmstead and look in the house. On the far west side of the mine you will find the Brak Nurr. Behind it is the exit. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. Return in a day and Steelsoul's man will allow to pass. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Use the Royal Key of Krondor to enter the Palace. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Go east to a farmstead and look in the house. It will be a difficult battle. Return to the Temple of Dala to the west and give them the Sack of Grain. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Visit the docks and the Mist Devil will sail you to the Isle of Eortis. He will reward you with a Ring of the Golden Way. He will tell you to report to Duke Martin. Take one of them with you. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. He will also tell you that the man who ordered it was Mitchel Waylander. After you cross the bridge, go east and talk to Moraeulf. Chapter 6 - Betrayal You will find a password in a chest at the end. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Click on it and you will be attacked by a powerful Moredhel spellcaster and three moredhel warriors. He will not tell you anything until you become protectors of the faith. Continue along the road to the east and you will come across a house. The exit to the mines is in the northwest corner of the mines. Inside you will see a note from Squire Phillip who has taken the device. To the southeast you will see Rowe's barn. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. If you don't have one, you can find one to the north. You can find Isaac behind a big hill north of Hawk's Hollow. He will give you the ruby and in return you will sharpen his sword for him. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. You will find the moredhel near a house south of Decamp on the Teeth. In the southeast corner of the area you will find two IronJaw traps in a chest. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Enter Romney and go the Black Sheep Tavern. Return to Dhatsavan's column in the ruins with the Cup. Defeat the enemies and take the Idol of Lassur from the trapped chest. Just behind the hill to the northwest you will find the moredhel boxes. He will offer to teach Owyn Spellcasting and will tell you that his dreams have been interrupted because some spellcaster is doing a dream sending. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. She will give you a Tuning Fork among other things. Northeast you will find another trio of houses. Your way will be blocked by soldiers before the bridge, though. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Restock your provisions from the items inside the house. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Go east to a farmstead and look in the house. Chapter 6 - Betrayal Continue through the ruins to reach Elvandar. You can find Isaac behind a big hill north of Hawk's Hollow. He will also tell you that the man who ordered it was Mitchel Waylander. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. You will find a password in a chest at the end. Your way will be blocked by one of Steelsoul's men, however. Chapter 4 - Marked for Death Sadly Patrus will die in the destruction of the Rift Machine. Continue south and just past Questor's View you will come across a farmer named Rowe who will offer you shelter from the coming storm in his barn for a price. He will tell you where the rift machine is located and how to destroy it. James will have to take command of the battle. Return to Duke Martin and he will express concerns about what the enemy is planning. Return to the town and speak to Peter the Grey in the Inn. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Inside a woman will ask you to help her with her stable door. In the next room you will find the Oracle of Aal. Continue through Lyton to Silden. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Return to Duke Martin and he will tell you to return to Northwarden. Go back west and then south from Highcastle. Continue east past Highcastle. He will tell you that he used to be young but something sapped his energy in the woods to the east. Your characters are poorly equipped at the beginning of the game, Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. To the northeast you will find three pantathians who are causing the energy drain. Go to Loriel to the west and speak with Keifen Alescook. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. She will also tell you some of her family's history including her brother Neville's death, the brass spyglass, and the legendary sword - the Guarda Revanche. Enter it from the south by the mountains to avoid the pirates. The below Walkthrough is quite complex. You can fight them or you can find out the password. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. Inside a woman will ask you to help her with her stable door. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Look inside the house to the northwest to find a message left by Pug. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Go through the door in the north wall and keep following the passage. To the northeast you will find three houses together. You can find spoiled rations in the inn in Silden. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. To the northeast you will find three houses together. He will tell you more about Neville's death and where to find Navon. Go north to Kenting Rush. Go through the door in the north wall and keep following the passage. Craig the Logger (Chapter 7) Use the two remaining Vapor Masks to jump into the river and escape the mines. He will give you the ruby and in return you will sharpen his sword for him. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Inside you will find a sword and some armor. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. The exit to the mines is in the northwest corner of the mines. Pug has left a another message in one of these. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. The Ghost of Jarel Lycrow (Chapter 2) Return to the Temple of Dala to the west and give them the Sack of Grain. Chapter 8 - Of Lands Afar Go north to Kenting Rush. Put some spoiled rations in the chest by the field. Leave the sewers and Krondor. Between the tavern and Lyton, you will find Max Feeber's farmstead. Inside a woman will ask you to help her with her stable door. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. To the west you will find 3 Vapor Masks. The Temple of Dala (Chapter 3) In a corridor to the northwest you will find Obkhar. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Take the Cellar Key from Navon's body. Use the password 'VICTORY' to open it. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Craig the Logger (Chapter 7) You can find Isaac behind a big hill north of Hawk's Hollow. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. Arlie Steelsoul (Chapter 3) Venutrier of Lan will capture you and throw you into the mines. Take all of them because you will need them to get out. Open the door of the stable just to the north and return to her. To the northwest you will find the passage to the lower levels. He will release the barrier surrounding Pug. Return to the bridge and give the soldiers the password. Open the door of the stable just to the north and return to her. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Take all of them because you will need them to get out. Continue northeast toward Lyton, but go west before you reach it. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Restock your provisions from the items inside the house. He will reward you with 300 gold and a virtue key. He will tell you where the Waani device is located. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Return to the catapult and use the gear to fix it, then use the catapult on the town. Use the password 'VICTORY' to open it. Return to Tamney with the stones and he will agree to return to Northwarden. Inside a woman will ask you to help her with her stable door. Look in the well near the south side of the town to find the Knight's Piece. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. Now head east. Eventually you will see a pass to the east. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. Drop all your rations and sleep for a night. Stay on the east side of the river and go north. He will tell you where the Waani device is located. The maps are very specific. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. He will reward you with 300 gold and a virtue key. Cast Strength Drain on the Wind Elementals to defeat them. Chapter 1 - Into a Dark Night Follow the main road northwest until you reach the river. He will ask you to poison rations in some moredhel boxes nearby. You have two options. Return to Tamney with the stones and he will agree to return to Northwarden. He will reward you with 300 gold and a virtue key. Inside the ruins you find a door that unlocks with the Key of Lineages. Go south into the dead end and walk through the illusionary mountains to the west. If you don't have any, you can buy some in the shop in town. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Their defense will go up by 25. Return southeast and cross the bridge guarded by goblins. He will tell you that he used to be young but something sapped his energy in the woods to the east. Inside one of the chests you will find the Interdictor Key. He will give you the ruby and in return you will sharpen his sword for him. To the northwest you will find the passage to the lower levels. Take Nivek's Key off the body just outside town. This staff will allow Owyn to cast magic again. Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. The Naphtha Mines (Chapter 4) Click on the house after the battle to speak to Mitchel Waylander. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Your way will be blocked by one of Steelsoul's men, however. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. On the far west side of the mine you will find the Brak Nurr. Craig the Logger (Chapter 7) Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. The exit to the mines is in the northwest corner of the mines. Chapter 9 - Mad Gods Rage Go to the house at the west end of town where you will be attacked by five Nighthawks. He will tell you that a minstrel is sleeping in the barn nearby. He will also give you the book 'Chapel's Rmur n Whepuns'. In the next room you will find the Oracle of Aal. He will also give you three diamonds he had stolen from the Baron's Treasury. Continue east to the town of Lyton. Continue through the pass into the northlands Behind the house is a chest containing a spell, some gold, and a Rapier with a #3 Bless type. Continue south past several enemies and enter the city of Krondor. Go through the door in the north wall and keep following the passage. [LETTERS] An old selection THE HELP WEB VISITS: since November 17, 1998 [UPDATES] Latest: August 3, 1999 [CREDITS/HISTORY] In a barn you will be attacked by a group of moredhel warriors. Go northeast from the town, follow the river south, and cross the bridge. The Naphtha Mines (Chapter 4) Chapter 7 - The Long Ride One of the houses has a map of the area. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. Return to Duke Martin south of Northwarden and show him the plans. Return to Romney and report your success to the Duke. Chapter 5 - When Rivers Run Blood Behind it you will see a chess board that is missing a knight piece. Leave the cave and return to Navon in Kenting Rush. When you reach the fork, continue south to take the quickest and safest route back to Krondor. Open the door in the east wall with a Guildis Thorn. To the west you will find 3 Vapor Masks. She will give you a Tuning Fork among other things. Speak to the Duke of Romney at the beginning of the third chapter. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Then north towards Tyr Sog, picking up the Ruby along the way. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. Your way will be blocked by one of Steelsoul's men, however. Continue east to the town of Lyton. To the west you will find 3 Vapor Masks. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. Just through that you will find Calin. Speak to the Prelate east of the temple to learn more about the order. Leave the sewers and Krondor. Betrayal at Krondor - Guides and FAQs PC Home Guides Q&A Cheats Reviews Media Board Full Game Guides Guide and Walkthrough by Mr_Knowitall v.4.1, 221KB, 2002 Walkthrough by HDeeboockum. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. Use the Key of Lineages you received from Calin to enter the ruins. Hole; Shell; Light Bowstring 3. Open the door of the stable just to the north and return to her. The Naphtha Mines (Chapter 4) Most of the locks on the grates at the top of the ladders are broken, but there is one good one near the top-right area of the sewers. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Sadly Patrus will die in the destruction of the Rift Machine. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members.

    Famous Hammers In Mythology, 2nd Battalion, 2nd Marines Deployments, How Do I Activate My Nordstrom Double Points Day, Articles B

    Comments are closed.