project zomboid negative traits that go away

    ._1x9diBHPBP-hL1JiwUwJ5J{font-size:14px;font-weight:500;line-height:18px;color:#ff585b;padding-left:3px;padding-right:24px}._2B0OHMLKb9TXNdd9g5Ere-,._1xKxnscCn2PjBiXhorZef4{height:16px;padding-right:4px;vertical-align:top}.icon._1LLqoNXrOsaIkMtOuTBmO5{height:20px;vertical-align:middle;padding-right:8px}.QB2Yrr8uihZVRhvwrKuMS{height:18px;padding-right:8px;vertical-align:top}._3w_KK8BUvCMkCPWZVsZQn0{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-actionIcon)}._3w_KK8BUvCMkCPWZVsZQn0 ._1LLqoNXrOsaIkMtOuTBmO5,._3w_KK8BUvCMkCPWZVsZQn0 ._2B0OHMLKb9TXNdd9g5Ere-,._3w_KK8BUvCMkCPWZVsZQn0 ._1xKxnscCn2PjBiXhorZef4,._3w_KK8BUvCMkCPWZVsZQn0 .QB2Yrr8uihZVRhvwrKuMS{fill:var(--newCommunityTheme-actionIcon)} Nimble along with weapon proficiency and fitness is the key to taking on sizable groups effectively. Basically 2 free points. I agree that dexterous is mandatory and I couldnt play without it. For more information, please see our Tailoring is a massively overlooked skill and starting XP boosts to tailoring are few and far between. Costs - 2 points (reduces points) Effect - Increases reading speed by 130%. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Please read the following rules before commenting: Save my nickname and email in this browser for the next time I comment. Aside from exhaustion, sleepiness is the biggest danger as the more tired you get, the more your perception decreases. Slow Reader makes an easy two points to put into something better.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[580,400],'setreadygame_com-box-4','ezslot_9',119,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-box-4-0'); This might seem like a bad idea to you at first if you are an action hero style of gamer. Just watch life and living and read books for the first week to level cooking. In order to survive, you do have to put in a little more effort, but you earn more points in return. Even with prone to illness and prolonged periods of being soaking wet I've never caught a cold. I mostly based the ratings on standard settings and aimed at new players. In a game where getting injured has a high chance of death, you won't want to get hurt often anyway. .s5ap8yh1b4ZfwxvHizW3f{color:var(--newCommunityTheme-metaText);padding-top:5px}.s5ap8yh1b4ZfwxvHizW3f._19JhaP1slDQqu2XgT3vVS0{color:#ea0027} Everything in this skill is either learned quickly through the foraging skill, or through a fairly easy to find magazine. It doesn't make it trash, but it does make it weaker than many people thought. Anything that increases endurance loss will probably get you killed. Brave Will actually help prevent car accidents. When you're trying to coral zombies, Keen Hearing let's you see how far zombies are following behind you without having to constantly spin around and risk having the slow down let them catch you. While the power is still working throughout the world you can get water from any kitchen or bathroom, after the power and water have been cut off of course you can boil water using a campfire to make it drinkable. Despite this it is still a very significant issue with stealth, yes. This trait is pretty good for exactly the same reasons as underweight. -4 Fitness, Very Underweight: Very low strength, very low endurance and prone to injury. Iron Gut: Easy 1/5. Privacy Policy. You still can hear zombies that are sneaking up on you if you're actually listening to the game, the sound is just a bit muffled. More experienced players may find the points spent better elsewhere instead. All rights reserved. Best Positive Traits in Project Zomboid Build 41, How to cure and fix Nervous Wreck moodle in Project Zomboid, How to barricade and board up windows in Project Zomboid, All Project Zomboid Moodles and how to deal with them, All comments must be on topic and add something of substance to the post, Do not attempt to start a poll in the comments, We reserve the right to remove a comment for any reason, Do not impersonate a staff member or influencer. In addition to slow reader and slow learner, it looks like pacifist is just an XP penalty for weapons, so it could be taken alongside them if you're willing to put up with all that extra grind. Play deaf, it's 12 free points. But let me convince you why pacifist is a good choice. Agoraphobic is probably the worst of the two, but it is great when paired with adrenaline junkie. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? This trait would be a hard sell even as a negative. This perk isnt working at all as of the time im writing this, so its free points. The name of the game is avoid being attacked at all costs since any damage from a zombie can be a death sentence. Along the same lines as thin-skinned Hemophobic is another great trait for those that are pretty good at avoiding combat. It really does much of the same as Fast Reader when it comes to saving time, and you rated that a 2. Here you will find what we consider the best positive traits to choose in Project Zomboid. The xp boosts that gymnast provide are pretty useful to keeping you alive in combat so I always take it. Like I can be facing forward and hear an out-of-place moan and know that there's a zombie behind me but still not in my perception circle. Then again it isnt the worst thing in the world to only be restricted to large houses at the start of the game. Espaol - Latinoamrica (Spanish - Latin America). 2 High Thirst. First aid is useless. There's also an unlisted benefit that's hard to quantify but lets you literally hear zombies from behind you as if they were in front of you. Stress from being bloody is annoying and can be an issue unless you have a lot of water collectors or are set up by a river. Will the withdraw symptoms cease after awhile? I used to not run it, but I think I'll always run it in the future ever since using it. Description: Increases the chance of scratches, lacerations or bites breaking the skin. 142. Thanks for the list and the explanations. Rather than the game auto slowing down from fast forward when you get attacked from behind, the game will auto slow down when a zombie enters that short circle behind your character that you get with keen hearing. Unfortunately most of the traits are broken, some not really working at all or doing things completely different than they say in the descriptions. May be worth it if its something you personally struggle with, or if it fits your playstyle. Gymnast 4/5. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/IdCard.ea0ac1df4e6491a16d39_.css.map*/._2JU2WQDzn5pAlpxqChbxr7{height:16px;margin-right:8px;width:16px}._3E45je-29yDjfFqFcLCXyH{margin-top:16px}._13YtS_rCnVZG1ns2xaCalg{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex}._1m5fPZN4q3vKVg9SgU43u2{margin-top:12px}._17A-IdW3j1_fI_pN-8tMV-{display:inline-block;margin-bottom:8px;margin-right:5px}._5MIPBF8A9vXwwXFumpGqY{border-radius:20px;font-size:12px;font-weight:500;letter-spacing:0;line-height:16px;padding:3px 10px;text-transform:none}._5MIPBF8A9vXwwXFumpGqY:focus{outline:unset} Brave will cost 4 so you will essentially get a free point and not too much risk of panic. Generally high-fat foods are going to be easy to find. Did any of the traits surprise you and do you think that you are going to take some of the traits that Ive mentioned in the post on your next play-through? Wakeful: 5/5 Less loss of fatigue and faster sleeping time. Horrible for new players, but experienced players shouldnt be getting scratched often, if at all. More annoying than anything. Maybe useful when multiplayer releases, but until then this perk is basically useless. Long-term, these traits can be great for getting some of the good traits. Id always take one of these. The first one is called Positive Traits and these perks make your character stronger. But even then, you dont have to read books too often when you are leveling your character. You gain a form of 'Brave' after surviving long enough. It's an absolutely amazing trait. Not exact numbers, but a zombie that has a 100% chance to see you on a tile per tick with inconspicuous might only have a 92% chance. I mostly agree with you, with differences probably coming from differences in play style. Taking the Fire Officer profession with one of these allows you to take underweight without affecting the bonuses of high level strength and fitness. For example, inconspicuous is actually not that great and it's opposite conspicuous can be worth taking as they both only change the chance a zombie will see you on a tile per tick. +1. Maybe not deadly, but you will attract a few more zombies. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Similar to angler, if you want to use long blunt take this perk, otherwise, don't. I imagine most players that die in combat die because they weren't backing away fast enough. Generally the characters of mine that survive the longest are the ones that almost never get into any contact with zombies at all. Description: Panic when performing first aid on self, cannot perform first aid on others, gets stressed when bloody. What pacifist actually does is lower the experience gain for weapon-related skills. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Eventually Claustrophobic will wear off in Project Zomboid as well. You character wont get panicked if they come to a fight, it will just slow the EXP gain. Many people don't care about the lost time; at least for single player. I also guess I value stealth over survival more than you do lol, I do agree tho there are some things I didn't consider, like with organised. Unhappiness rises when tobacco is not smoked. Once you get to a normal weight, its 6 free points. Cooking is so useless taking this for -6 will hurt your character. I wanna make a full late game character. Not very useful, prevents you from taking prone to illness which is a very good negative trait to take. Dont take this. Smokes have always been pretty easy to find in Project Zomboid. The +2 boosts will be insanely useful from the early to late game. Conspicuous: 3/5. You'll never get cold in this game (on default climate settings) with all the access to clothing layers, and how unpowered buildings magically heat for huge amounts. ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} Provides a 30% XP boost on top of existing boosts to ALL skills. It's entirely unnecessary. Avoid. Panic cancels out boredom, turning claustrophobia into a big-brain strat. Sleepyhead 1/5. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . Some additional thoughts from me: Speed demon has an unlisted downside of making your engine rev WAY faster, and since engine noise is based on RPM this means that cars are WAY louder. Not worth 1 extra point. Reduces sound. For that reason, I always take thin skinned and just pray for the best. How good this is, is up to you. The character will not spawn until "Points to Spend" is higher than a negative number or equal to zero. Again you probably don't know how detection works in the game. .Rd5g7JmL4Fdk-aZi1-U_V{transition:all .1s linear 0s}._2TMXtA984ePtHXMkOpHNQm{font-size:16px;font-weight:500;line-height:20px;margin-bottom:4px}.CneW1mCG4WJXxJbZl5tzH{border-top:1px solid var(--newRedditTheme-line);margin-top:16px;padding-top:16px}._11ARF4IQO4h3HeKPpPg0xb{transition:all .1s linear 0s;display:none;fill:var(--newCommunityTheme-button);height:16px;width:16px;vertical-align:middle;margin-bottom:2px;margin-left:4px;cursor:pointer}._1I3N-uBrbZH-ywcmCnwv_B:hover ._11ARF4IQO4h3HeKPpPg0xb{display:inline-block}._2IvhQwkgv_7K0Q3R0695Cs{border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._2IvhQwkgv_7K0Q3R0695Cs:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B{transition:all .1s linear 0s;border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._1I3N-uBrbZH-ywcmCnwv_B:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B.IeceazVNz_gGZfKXub0ak,._1I3N-uBrbZH-ywcmCnwv_B:hover{border:1px solid var(--newCommunityTheme-button)}._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk{margin-top:25px;left:-9px}._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:focus-within,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:hover{transition:all .1s linear 0s;border:none;padding:8px 8px 0}._25yWxLGH4C6j26OKFx8kD5{display:inline}._2YsVWIEj0doZMxreeY6iDG{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-metaText);display:-ms-flexbox;display:flex;padding:4px 6px}._1hFCAcL4_gkyWN0KM96zgg{color:var(--newCommunityTheme-button);margin-right:8px;margin-left:auto;color:var(--newCommunityTheme-errorText)}._1hFCAcL4_gkyWN0KM96zgg,._1dF0IdghIrnqkJiUxfswxd{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._1dF0IdghIrnqkJiUxfswxd{color:var(--newCommunityTheme-button)}._3VGrhUu842I3acqBMCoSAq{font-weight:700;color:#ff4500;text-transform:uppercase;margin-right:4px}._3VGrhUu842I3acqBMCoSAq,.edyFgPHILhf5OLH2vk-tk{font-size:12px;line-height:16px}.edyFgPHILhf5OLH2vk-tk{font-weight:400;-ms-flex-preferred-size:100%;flex-basis:100%;margin-bottom:4px;color:var(--newCommunityTheme-metaText)}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX{margin-top:6px}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._3MAHaXXXXi9Xrmc_oMPTdP{margin-top:4px} They need to balance the other crops so that there's reason to grow them, and maybe add a requirement to farming to grow corn or wheat (which could be converted into non-perishables). But keep in mind that you will need to deal with this trait's adverse side effects for the early portion of your game, which islow endurance and endurance regeneration. Many argue that players can remove the Out of shape trait as long as they exercise regularly and increase their fitness. Reddit and its partners use cookies and similar technologies to provide you with a better experience. First Aid is such a brokenly bad skill it shouldn't even be in the game currently. This is honestly a very great perk worth considering, especially for only 4 points. But if you are looking for positive traits, you can find a link to a guide for the best positive traits below. Growing crops is great, but the benefit from farming skill is not significant enough. High Thirst is great for a few extra points. This one may be a no-go for you and I can understand that. Also makes vehicles louder. What are traits in Project Zomboid? Even if I dont want a huge disadvantage at the start of the game I usually grab this perk. Large zed groups can be pulled outside, sleeping turned off makes sleep a non-issue, and you actually get the benefit of never getting boredom. Press question mark to learn the rest of the keyboard shortcuts. I don't understand why people like it. Character is going to be stressed all the time, and washing clothes wastes time and water (and sometimes becomes unavailable while away from base once water supply cuts out). The critical chance of attacks is capped between 10% and 90%. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. Overpriced but underrated IMO. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. I'd put Speed Demon at 2. Still, if your character is the farmer of the group and will stay mostly out of the action, a thin-skinned hemophobic will give you plenty of points to spend on some great perks in the positive traits side. I guess it is really playstyle dependent. You can really live without this one, 6 points is costly too. Go right ahead! I think speed demon also increases your gas consumption so thats yet another reason not to take it. Due to the fact that once you are bitten you are infected anyway, I always end up grabbing thin-skinned. Only worth taking if you have slow modded vehicles. Water is easy to obtain. It might make sense for Smoker to eventually be possible to get rid of, but it looks like it's permanent for now (maybe it represents those people who can never truly ditch the addiction, and not just anyone who's addicted). I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? That fire officer + underweight combo is pretty awesome. New players are going to be better off with thick-skinned as it makes the game just a little bit more forgiving. Cat's Eyes 2/5 Not bad per se, just not worth the points. They need to give it more features and make it much stronger. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. Interesting challenge to play with but its not worth it for regular players, even for 12 extra points. Leveling farming is kinda easy, just read a farming book and collect the crops. To achieve this, you will need to balance out positive traits with negative ones. Slow Healer (doesn't really matter; also don't get hurt), High Thirst (water is trivial unless you have month-long drought), Underweight (just gorge yourself on perishable food before the power goes out), Smoker (this is a positive trait disguised as a negative one), Prone to Illness (free points; just don't sit out in the rain naked for hours), Hearty Appetite (food isn't much of a problem and you need to eat enough calories to maintain a healthy weight anyway), Conspicuous (it makes you more likely to be spotted, but zombies are doing lots of spot checks anyway so it doesn't matter much), Weak Stomach (you shouldn't be eating bad food regardless, so this is free points), Short Sighted (it's broken and only decreases your foraging radius), Cowardly (unless you're going up against giant hordes panic isn't really an issue, and Beta Blockers are plentiful), Slow Reader (it's annoying but not bad, you just spend more time fast-forwarding in your base). Take weak stomach instead. You can simply plant a couple more crops to get the same effect. Tomatoes do have a reason to be grown in that they can be used in mouse traps (IDK why), however they're still bad because the plants grow too few tomatoes and take too long to grow in comparison to cabbage. Traits are divided up into positive traits that cost points to have, and negative traits that give you points to spend. 1- More harm than good, either because it costs too many points, doesnt give enough for what it is, or because it may get you killed. As long as you arent fighting zombies in melee combat non-stop theres no reason that should need first-aid. Keep that in mind. More annoying than anything, gives you less time in the day. Avoid. Organized: 3/5 if not 4/5. Reading skill books is often a useful way to pass time and alleviate boredom during times when you don't want to go outdoors- in rain, fog or darkness for example. You are correct. This one will really depend on the type of character you want to play and which version of the game you are playing. Outdoorsman: I never take it. #projectzomboid #zomboidI wanted to try another challenge in Project Zomboid, so I decided to see what it would be like to create a character with (almost) a. This also reduces your base fatigue rate by a good amount, meaning that you avoid the horrendous tired debuffs for longer. ._2FKpII1jz0h6xCAw1kQAvS{background-color:#fff;box-shadow:0 0 0 1px rgba(0,0,0,.1),0 2px 3px 0 rgba(0,0,0,.2);transition:left .15s linear;border-radius:57%;width:57%}._2FKpII1jz0h6xCAw1kQAvS:after{content:"";padding-top:100%;display:block}._2e2g485kpErHhJQUiyvvC2{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;background-color:var(--newCommunityTheme-navIconFaded10);border:2px solid transparent;border-radius:100px;cursor:pointer;position:relative;width:35px;transition:border-color .15s linear,background-color .15s linear}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D{background-color:var(--newRedditTheme-navIconFaded10)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI{background-color:var(--newRedditTheme-active)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newRedditTheme-buttonAlpha10)}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq{border-width:2.25px;height:24px;width:37.5px}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq ._2FKpII1jz0h6xCAw1kQAvS{height:19.5px;width:19.5px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3{border-width:3px;height:32px;width:50px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3 ._2FKpII1jz0h6xCAw1kQAvS{height:26px;width:26px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD{border-width:3.75px;height:40px;width:62.5px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD ._2FKpII1jz0h6xCAw1kQAvS{height:32.5px;width:32.5px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO{border-width:4.5px;height:48px;width:75px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO ._2FKpII1jz0h6xCAw1kQAvS{height:39px;width:39px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO{border-width:5.25px;height:56px;width:87.5px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO ._2FKpII1jz0h6xCAw1kQAvS{height:45.5px;width:45.5px}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI{-ms-flex-pack:end;justify-content:flex-end;background-color:var(--newCommunityTheme-active)}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z{cursor:default}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z ._2FKpII1jz0h6xCAw1kQAvS{box-shadow:none}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newCommunityTheme-buttonAlpha10)} https://discord.gg/theindiestone, Press J to jump to the feed. Although note that it's per-detection tick, which I think might be around one real-life second or something? Strength is difficult to level up, dont take this. Underweight has a similar penalty, it makes your attacks deal less damage. ._3-SW6hQX6gXK9G4FM74obr{display:inline-block;vertical-align:text-bottom;width:16px;height:16px;font-size:16px;line-height:16px} The Weak Stomach trait causes the player to have more food illnesses but is easily avoided if you watch what you eat in the game. Underweight is your friend. I'd love to hope in Discord and go over some mechanics of the game in debug mode while streaming if anyone is curious! Hunter is nice to the xp boosts to some skills but again, I play on insane pop so sneaking isnt particularly viable. .ehsOqYO6dxn_Pf9Dzwu37{margin-top:0;overflow:visible}._2pFdCpgBihIaYh9DSMWBIu{height:24px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu{border-radius:2px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:focus,._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:hover{background-color:var(--newRedditTheme-navIconFaded10);outline:none}._38GxRFSqSC-Z2VLi5Xzkjy{color:var(--newCommunityTheme-actionIcon)}._2DO72U0b_6CUw3msKGrnnT{border-top:none;color:var(--newCommunityTheme-metaText);cursor:pointer;padding:8px 16px 8px 8px;text-transform:none}._2DO72U0b_6CUw3msKGrnnT:hover{background-color:#0079d3;border:none;color:var(--newCommunityTheme-body);fill:var(--newCommunityTheme-body)} Points added: +2 Way more than exercise. So even if it was hard to level it would still be bad. It's a complete joke as-is. I'd also like to hear your opinions on the traits, and whether I'm wrong in my judgement of any of the perks lol. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. Ideally paired with fire officer so you can pick underweight and still keep athletic. lose = to misplace or get rid of something ("How did you lose the keys?"). For example, Sunday Driver, Short-Sighted, Slow Healer, Slow Reader, and Weak Stomach are negative traits and if you don't have a good combination of the best positive and best negative traits in Project Zomboid, you will have a hard time. Of course, some are rendered irrelevant by the extreme end game: Slow reader is not relevant after all books have been read, neither is slow learner after all skills are maxed out / max level is reached. Chances are you are taking a character with an occupation and already have an idea on what which weapons you wish to skill up. Athletic 5; Strong 3. Considering how valuable points are this is a massive waste. This can be an issue though if do get surprised by an enemy (which can happen often in Project Zomboid), but as long as you are a stealthy player you should be fine with Thin-Skinned! 1. Waste of points. Farming is a pretty essential skill in PZ, and the XP and level boost this gives are nice to have. Just carry 2 filled bottles around with you and you wont notice this trait. PERSONALLY my ideal car is a Horizon or Dart with a 100/100 performance muffler so I would not want Speed Demon to ruin the stealthmobile. Sure, reading will be a bit slower that normal but when you can triple the speed of the game whenever you wish to skip the reading, it doesnt really matter. Handy - little carpentry boost, considering additional construction health there won't be random hordes of zombies coming to your base late into the game, so no real need for more durable constructions in SP. My attempt at a meta build had underweight and athletic in the same build; like you said the massive benefit kicks in at 9. Another low side effect trait we would recommend choosing is Slow Reader, and the reason is simple. Handy: 5/5 literally the only trait to give Maintenance, AND the only trait to give Carpentry. Along with hunger and fatigue,. Prone to illness + outdoorsman somewhat cancel out for +2 points. The extra speed will often cause you to crash and badly injure yourself, even with cruise control. Smoker means that the longer your character goes without smoking the more gradually unhappy they will get. If your character is lucky enough to live for a couple of months, claustrophobic will be completely gone. I always take wakeful so I have more time for zombie stomping in a day. Also can get you killed, and makes trailers difficult/unviable/impossible, along with towing or pushing vehicles/wrecks that are blocking the road. In a game where a scratch from a zombie can be life or death, preventing injury altogether is great. ._2ik4YxCeEmPotQkDrf9tT5{width:100%}._1DR1r7cWVoK2RVj_pKKyPF,._2ik4YxCeEmPotQkDrf9tT5{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._1DR1r7cWVoK2RVj_pKKyPF{-ms-flex-pack:center;justify-content:center;max-width:100%}._1CVe5UNoFFPNZQdcj1E7qb{-ms-flex-negative:0;flex-shrink:0;margin-right:4px}._2UOVKq8AASb4UjcU1wrCil{height:28px;width:28px;margin-top:6px}.FB0XngPKpgt3Ui354TbYQ{display:-ms-flexbox;display:flex;-ms-flex-align:start;align-items:flex-start;-ms-flex-direction:column;flex-direction:column;margin-left:8px;min-width:0}._3tIyrJzJQoNhuwDSYG5PGy{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%}.TIveY2GD5UQpMI7hBO69I{font-size:12px;font-weight:500;line-height:16px;color:var(--newRedditTheme-titleText);white-space:nowrap;overflow:hidden;text-overflow:ellipsis}.e9ybGKB-qvCqbOOAHfFpF{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%;max-width:100%;margin-top:2px}.y3jF8D--GYQUXbjpSOL5.y3jF8D--GYQUXbjpSOL5{font-weight:400;box-sizing:border-box}._28u73JpPTG4y_Vu5Qute7n{margin-left:4px} However, there are a ton ofboth positive and negative traits to choose from. Most persist. Some really great points there, I hadn't realised any of that even after playing with some of these skills for a couple hundred hours lol. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. It's a metagame thing; really 5/5 because the point of a game is to be enjoyable, not literally waste your time doing literally nothing. HOWEVER, they can be overcome after a few months making them free points. ._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%}

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