If a folder doesn't have specific item slots, these are used for items:GFX_technology_available_item_bg is used for technologies that are shown to be available for the player to selectGFX_technology_branch_item_bg is used for items that are mutually exclusive to a technology you've already researchedGFX_technology_unavailable_item_bg is used for technologies that the country is not yet able to researchGFX_technology_researched_item_bg is used for technologies that the country has already researched.GFX_technology_currently_researching_item_bg is used for technologies that are currently selected by the country. We've massively expanded the technology tree, extended the timeline to 1956, and developed some truly awesome alternate-history paths for nearly every country. These mods do everything from slightly tweaking key in-game variables to transplanting the game into entirely new worlds. Contents 1 Features 2 Further Information 3 Credits 4 General Information Features New focus trees or improvements for almost all starting nations, and overhauls of vanilla ones. The equipment needs of units refer to general equipment archetypes. One of the best examples of the impressive capabilities of totally overhauling the game, this mod promises political intrigue thats worthy of network news. These arguments are used within technology sharing groups:id = my_tech_group is used to tell how to refer to the group is internally for the effects or triggers referring to one.name = my_tech_group_name is used to say which key shjould be used in order to assign the name to this group depending on the currently-turned on language in localisation.desc = my_tech_group_desc is used to say which key shjould be used in order to assign the description to this group depending on the currently-turned on language in localisation.picture = GFX_my_tech_group is used to assign a sprite, defined in any /Hearts of Iron IV/interface/*.gfx file, to this group. It also has thousands of new events, new units, new mechanics including DECON and MAD. This mod is compatibleup to Husky 1.9.2., but it doesnt work with other non-graphics mods. All rights reserved. Waging war in the 19th century feels no different than waging war in the 20th, so theres still plenty of work to be done. The final cheat code will look like this: add_equipment 1000 light_tank_equipment_1. These in particular are, by appearance, regular non-square rectangular land items in base game, such as the one used for Infantry Equipment; however, GFX_technology_branch_item_bg uses a smaller, square, icon since the base game doesn't have any mutually exclusive techs of the larger size. In order to select a technology folder, it should appear in the top selection. This is my old technology mod, and the original core of Road to 56. Single points and single army combat is expanded into a truly epic battlefield that does away with another layer of abstraction. If desiring to use a container of a sub-technology with a different index, sub_tech_index = 1 can overwrite it within the definition of the sub-technology itself. Kaiserreich asks the daring question of: What if Germany won WWI?. This also assigns them the indexes of 0 and 1 respectively, which get used in determining which container exactly to use. The path will be created in every folder that contains both of these technologies. With the addition of the new in-game radio, now is a better time than ever to try this mod out! No the game will uninstall itself and the devs will come over, kick the shit out of you and steal your money. How to use the add_equipment console This guide allows you to quickly spawn equipment in game. This item will only be visible to you, admins, and anyone marked as a creator. The AI is more challenging, theres more breadth and depth of options, and generally speaking this an excellent historical immersion experience. @polk0929 - most likely by using the add modified equipment method (detailed above). This in particular is done in the. There is a legacy version here. The Great Wardoes exactly what it says on the tin Hearts of Iron 4 has been transformed to the world of 1910, where old-fashioned imperialistic powers jockey for supremacy at the dawn of the 20th Century. 16 days ago. how can I get flame tank through console command? Valve Corporation. If false at some point, the country will be automatically kicked out. Doctrines are also defined in /Hearts of Iron IV/common/technologies/*.txt files and their folders and categories also in /Hearts of Iron IV/common/technology_tags/*.txt files, however, the graphical interface file used is /Hearts of Iron IV/interface/countrydoctrinetreeview.gui. It is only visible to you. The game uses them to know where exactly to locate the branches, how much to distance items within them, and in which direction to take the coordinates. By default, there can be no more than 3 sub-technologies defined within an item[4]. 429. In order to make the folder appear in-game, the graphical user interface needs to be edited accordingly. Well youre in luck! is it possible to find out the name of the equipment from the mods? Tackling an entirely dynamic yet strangely parallel political landscape boasting thousands of unique events, fully fleshed out focus trees, and quirky interactions, this mod gives the player a tantalizing taste of living in an alternate timeline. DISCLAIMER: Many of these mods have been since discontinued or abandoned. That said, this is still a fascinating project, and one to keep an eye on! If you're looking for equipment codes, check out our equipment names list. The error message complains about something with map error. Road to 56 is a DLC-sized addition to your Hearts of Iron experience that has been lovingly crafted by a team of dedicated fanatics. If only there was something more immersive? In either case, countries can further modify several types of equipment by spending the respective kind of experience. 82. r/hoi4. Do ccs not work with mods? Oh god, but Im just tryna help out my boys in the Himalayan Empire!! This can be used if multiple technologies path to the same technology to make it faster to research if a more 'advanced' technology was researched. If you have a related Youtube channel, enter the URL. Its a very deep well to dive into without a guide so heres ours, profiling the best of the bunch, with installation tips too. Adding icons, including the background or the stripes highlighting technologies. First look at new wave of Warhammer 40k Horus Heresy marines, Unreadable MTG cards in draft packs a mistake, Wizards says, SpongeBob Warhammer army crafted from cornstarch and PVA glue, Blood Bowl 3 dev says fixes are coming after open letter, Winter is coming to medieval Zombicide board game, Age of Wonders 4 preview a promise of endless adventure, For more Warhammer, MTG, and DnD, follow us on, Cold War Iron Curtain: A World Divided (Total Conversion), End of a New Beginning(Total Conversion), BlackICE Historical Immersion Mod (Total Conversion/Immersion), The Great War (Total Conversion/Immersion), The Road to 56 (Total Conversion/Immersion), Hearts of Oak Man the Guns (Total Conversion/Immersion), Millennium Dawn: Modern Day Mod (Total Conversion/Immersion), Player-Led Peace Conferences (Mechanics/Balance), HOI4 In Real Time! Simple, yet this mod fixes one of the most annoying things about playing with AI allies. This has an effect on production efficency retention. Additionally, XOR = { } is used to make the technology be mutually-exclusive with every technology specified within. Were not sure about later versions at this time. 1 / 5. Researching an equipment technology unlocks a basic variant of the equipment type particular to that country. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. If you run into any brick walls while trying em out, you may find our guides toHOI4 console commandsand HOI4 country tags helpful. That container window would have to be located within the containerWindowType with the name of countrytechtreeview, defined within /Hearts of Iron IV/interface/countrytechtreeview.gui (not countrytechnologyview.gui), for technology folders and within the containerWindowType with the name of countrydoctrineview, defined within /Hearts of Iron IV/interface/countrydoctrinetreeview.gui, for doctrine folders. Convoys (only 1). The name of the technology whether it should be displayed, and if it is: where to show it and with what font. In order to have a technology as a dependency without having to draw a path, dependencies can be used as such: Since this doesn't draw a path, this does not assign the currently-defined technology to the gridbox of either of two technologies. in areas where the Paradox team may have glossed over. x is left-to-right, y is up-to-down. For example Infantry Equipment 1 is the parent of Infantry Equipment 2. research_cost_coeff can be used to decrease the cost if needed: if this technology is researched, the technology it paths towards will have this cost multiplied by the research_cost_coeff. Within that containerWindowType, a buttonType with the name of the folder (with _tab appended in the end) is used to represent the folder, using my_folder as an example: In here, position = { } controls the position of the folder tab, while quadTextureSprite is the exact sprite used by the tab. This comes in handy when you're just learning the mechanics of the game and want to have fun. In the game Hearts of Iron 4 there is an opportunity to receive various military supplies. This also modifies how the paths are drawn between technologies. A technology or doctrine tree item is the technology itself within the tree. I dislike the Congress feature and the civil war so im not huge on playing America. For localisation, there are two keys assigned. More than just extending the timeline to 1956, this mod peppers the entire world with greater detail and complexity. Fully compatible up to the current version and all DLC. In order to mark a technology as a doctrine, it must have doctrine = yes. There are some recycled items from Victoria II, but this mod goes a ways towards breaking up the monotony of the early game slog where all you can do is wait for foci to finish and factories to be built. Technologies themselves are defined in /Hearts of Iron IV/common/technologies/*.txt files, while their categories and folders are defined in /Hearts of Iron IV/common/technology_tags/*.txt files. Espaol - Latinoamrica (Spanish - Latin America). Simply check the Paradox forum for their listed mods and follow their instructions on their respective threads to download them. Equipment is the military hardware needed by units to operate and largely determines their stats. For example. Questions, Paradox A deeply rich world fourteen years in the making, every aspect of this alternate history is fully fleshed out in this latest incarnation to delight fans of the legacy of this mod as well as new players. The team is currently at work on bridging the gap between the First and Second World Wars, with work being done on the interwar tech and decision trees. 5 days ago. A technology can have specified technologies assigned as sub-technologies by using sub_technologies = { }, where every listed technology is a sub-technology. The creativity that the team places on the focus trees is bolstered by upgrades and expansions to the technologies, political mechanics, laws, etc. Ship variants (ship classes) have a particular set of modules attached to them. It is kept here for people who want to use it, and for possible inclusion as a mod resource. The graphical user interface file where the technology tree is defined is /Hearts of Iron IV/interface/countrytechtreeview.gui, requiring edits for each new technology folder or branch within the folder. If youre achievement hunting, youll need to find those mods that will tell you in their descriptions that theyre Ironman compatible. This does not modify the start year shown in the top of the technology folder for some of the folders, this is defined within the interface file of the folder. research_cost = 1 assigns the base research cost for this technology. Additionally, it's possible to make the cost be modified by other technologies pathing to it. Press question mark to learn the rest of the keyboard shortcuts. The official subreddit for the Hearts of Iron 4 Mod Road to 56. Valve Corporation. with 'by blood alone' you just use the NSB tank format. We've massively expanded the technology tree, extended the timeline to 1956, and developed some truly awesome alternate-history paths for nearly every country. These container windows for items are not contained within any other container window, rather being defined fully independently. However, the formatting in this case is different: the building is specified with building = my_building and the level with level = 3. If youve gotten rather entrenched in yourHOI4habits, the Country Roulette mod can be a handy way to break the mould and get a taste of more nations. This mod is, unfortunately, fully compatible up to 1.10 Collie. Dont use this mod. In particular, there are 3 arguments that can go into folders: Folders need localisation, of course. This is what the game does for showing the start years of technologies, for example: each one is a separate instantTextBoxType within the folder's container window. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Interactive corporate website, Technology branches a series of technologies connected with the. Never to trust the AI to have our best interests at heart, its time to take full control of the peace process through the Player-Led Peace Conferencemod. This does allow making the names be country-specific by prepending it to the beginning, separated with an underscore. Please see the. This guide allows you to quickly spawn equipment in game. Additionally, this is also where sub-technologies are assigned. Press J to jump to the feed. Sub-units are done with enable_subunits = { }, and modules - with enable_equipment_modules = { }, with the same formatting as for equipment types: whitespace-separated entries within to set them to be unlocked. The position = { } argument is the position of the top-left corner of the technology icon counting from the upper left corner. Interactive corporate website. While the epic tones of HOI4 may be great for the high stakes drama, its still rewarding to sit back and listen to the music of the era and of the common soldier. Do read our fullreviewfor the whole story on this mod. In addition, it's also possible to make a technology apply a bonus for specific sub-units making up land templates, ships, and the airforce. Last time we checked, this mod is compatible with Husky 1.9.1. "bonus_icon" represents the icon that's used for the one-time technology research bonus and "bonus" represents the text for the bonus saying how much it actually boosts the research. Taking my_category_1 as an example, it'd have the localisation of this: In particular, the first one, the same as the category's name, is used for most cases (such as the one-time bonuses and technology sharing groups), while the second one, with _research appended in the end, is used for the research_bonus-type modifiers. Winner of the Outstanding Modding Achievement at the 2018 PDXCon, Millennium Dawn delivers exactly what one would imagine: the modern world set in stunning detail on the HOI4 Engine.
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